Thursday, 19 May 2011

Character UVed


It has taken a while to get hold of somebody to UV our character. We asked Fahran initially if he would be willing to UV our character so we could progress with the texturing of our character. However he was unable due to the fact that he was preoccupied with his own project. This delay hampered our progress, however we made sure that we were carrying out different tasks that needed to be completed so that we would not be wasting time. The last thing I wanted was for both my brother and I to be waiting for his availability. Thus we continued to texture other scenes and begin rendering various prop/ cut away shots.

Eventually he was available and he managed to do a good job of UV Mapping our character. This whole process took roughly 3 weeks, which I was not happy about however we were making headway elsewhere. My concerns however were that our character may not be prepared in time for rigging and texturing, which would thus put us behind schedule. I am worried that we will not have a character to animate. No character means no coherent story. I'm not too kean on having just prop animations to promote our animation short. However the shots we will be producing will be of a high standard.


UV Layout by Fahran Younas.

On closer inspection and texture testing we discovered that the hair needed to be re textured. Fahran was happy to rectify this issue.

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